Backpack Brawl

2D inventory management auto battle strategy game

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About

Explore the immersive world of Backpack Brawl - a dynamic inventory management 2D auto-battle strategy game. Unleash your strategic prowess as you purchase and craft potent items to achieve success in the game. Keep the momentum going by growing your inventory, expand your backpack capacity, and adapt to any challenges that lie ahead. Placement matters! Putting the right items next to each other makes all the difference. Play smart and you'll do well. Play against other players. You play against other players who have had the same opportunities as you. See what they come up with, and counter them! You might even learn some new tricks looking at what they do. Choose between multiple Heroes to help shape your available items and inventory and choose the direction you like! Are you a spell-slinging elementalist? A hardy warrior? A long range marksman? As more heroes join the Brawl, the heroes you meet only get more challenging. Fight your way to the top of the rankings!

Info

Release

Mar 26, 2024

Last Updates

Fixed a stuck state where if you closed the game while having won a game on the game over screen, it would get soft locked on the opening screen. Join our Discord community: https://discord.gg/XCMUfbqkXn

Rating

Rated for 3+

Genre

Strategy

Reviews

  • Trying to be backpack battle... But not as good! Also, the devs did not include a bug report system so I am now forced to do this review. The balance of the game is buggy and a lot of results do not make sense. I have been trying to play Nymphadora and did not manage to go beyond 8-9 wins every time. There is no build that works and for some reason, the weapon keep on missing almost half of the time, despite being indicated at 100% accuracy!?! How can a 100% accuracy miss? Please explain...

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    Fabrice Mermet

  • Addictive and great game! Simple and yet it needs a strategic placements... But there's still room for improvement : 1. Batery draining problem (batery usage likely equal to a MOBA type of games), 2. Switching for greater bagpack is a hassle, we need to remove items in the bag(s) first 3. When we still have little filled slots, adds a turn button (clockwise and counter clockwise). For easier moving all of the items and bags Thank you for the great game!

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    Belida Renaldy

  • Very fun, I wish it wasn't as centered on going after the 2 or 3 builds that are just superior. Every time I try to try different builds I just lose all my lives in a row and have to start over. Kinda pushes you to look for the same stuff over and over and leave it to the rng gods to see if you get those items in the shop earlier vs later

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    Inaki Irisarri

  • First off this app is a lot of fun, but the micro transactions are getting ridiculous. $5 per character is already pushing it but now they want to charge $3 a week to skip ads. That's absurd. I would gladly pay $3 once to unlock an ad free mode, not everything needs to be a subscription. I'd rather go buy the full game this is a knock off of than sign up for another subscription (Backpack Battles on Steam). I will continue to play for now, as I enjoy playing this on the go

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    Blake Pomaville

  • This Roguelite game play is fun. No forced ads is a great feature but it's held back by the subscription feature to get rid of the other ads. The $9.99 a month is entirety way to much in my opinion. A price point of $2.99 for the content it provides is more fitting. The F2P is viable though, so playing and not paying is the way to go here. It only suffers in higher ranks where the paid gap becomes more clear, but not overwhelmingly so.

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    Buried By Greed

  • Game is sometimes really fun, but I swear it will decide to randomly screw you over and for multiple playthroughs just not give you any weapons. Pool of weapons and builds need to be refined a bit, shouldn't go through 5 playthroughs with 5 lives each run plus an extra life with the ad, to go out with one or two trophies out of 15 just because you weren't able to buy any weapons.

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    Tristian Garcia

  • Fun game, had my characters relatively decently leveled. After the last update I was mid-fight and went out of the app to take care of something urgent. I went back in and was back at the main menu. None of the buttons worked so I closed out and restarted multiple times. Nothing seemed to work so I un-installed and reinstalled and lost all of my data. This is horrendous for UX. I've spent probably 40 hour so hours on leveling the account for it to be lost to something as so stupid.

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    Jonathan Castrechino

  • I was having a blast until I hit level 4. Now 99% of my fights are against people with items I've never seen, let alone have access to. People with 90 armor and 3 different weapons when I have access to only a shield and wrench. It's near impossible to make any kind of progress like this. Otherwise I love the gameplay and aesthetic and I don't even think the ads get in the way.

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    Justin Simmons

  • Ok. Game will need some changes in the near future. Have played this for a few days got my fav classes to lvl 7. Quests are too hard, the craft 20 items in one game being impossible almost. Rewards - quest rewards are not good enough. - you've introduced a subscription which is too expensive for what it provides, too early for a membership. - rank should give weekly rewards depending on how high you managed to climb the ladder. Content - missing, 0 socials, 0 events.

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    Oliver Knight

  • The game itself is fantastic. There's more than enough variety with the characters even if you don't have them all unlocked. The few bucks immediately unlocks so much more play time and I enjoy all of them, even if they're normally not my "style." My one complaint is I despise subscriptions in Mobile games. With how easy they are to forget (~85% of people have at least one subscription they've forgotten) I can't condone it. Making the ad removal a one time purchase would make this game 5/5

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    El Swart

  • I've only played a day, and I'm already seeing issues. The game seems to be truly random, so you can start your first fight without the ability to buy weapons, and 30% probability actions can go 10 rounds with no procs. The game also gets immensely hard as you near filling all stars for a run, as only the builds that have gotten lucky with drops are left. At least make the drops favor the hero you've selected, I'm tired of getting 80% mana items on an energy hero.

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    Kurdt Xavier

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